Good job. In the beginning, the menu items moved down a bit, but it's not a big deal. I liked the responsive character controls (jump power control is cool). The only thing is, it's a little boring to walk through an empty location 3-5 times, because of the death at the very end (in some places, the enemies were killed almost instantly, because of their location), but I liked the way you arranged the parkour elements, they make sense)