Overall: it’s a pretty solid platformer with grappling hook mechanics. The visual style and audio design are pretty good, although the final escape sequence is (IMO) unnecessarily difficult.
Hits:
- Good platforming physics.
- Engaging, and fun to play!
- Visuals and audio are solid!
Opportunities:
- Giving the grappling hook a more “elastic” feel that allows me to gain momentum would feel better and motivate me to complete the game faster (I remember seeing a timer in the end screen).
- I’m sure there’s a strong reason to have a lot of slanted surfaces, but maybe toning it down or using more circular surfaces like near the beginning of the escape sequence would have felt amazing to navigate.