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Overall: it’s a pretty solid platformer with grappling hook mechanics. The visual style and audio design are pretty good, although the final escape sequence is (IMO) unnecessarily difficult.

Hits:

  • Good platforming physics.
  • Engaging, and fun to play!
  • Visuals and audio are solid!

Opportunities:

  • Giving the grappling hook a more “elastic” feel that allows me to gain momentum would feel better and motivate me to complete the game faster (I remember seeing a timer in the end screen).
  • I’m sure there’s a strong reason to have a lot of slanted surfaces, but maybe toning it down or using more circular surfaces like near the beginning of the escape sequence would have felt amazing to navigate.