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Are native GNU/Linux, Android and macOS version something possible (easily feasable) and that you planned on doing ?

Using Proton/Wine on linux is easy but for macOS, now that Whiskey is discontinued it can be a hassle for wine-noobs like me ^^

It is clearly a game I would play on my laptop (MacBook) or my phone on the go, in the bus or the train, etc... I might try Winlator and share my settings if I succeed into running the demo with great control and stability. However it will be my first time using Winlator so can't promise anything.


Edit : Just read the FAQ and got my answer, sorry

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Hi! Unfortunately, an Android port would break the boss mechanics in the game, and as for Linux and MacOS, I don't have any devices to test builds. But maybe something will change by the time the full version is released

Amazing, thanks for the answer! Yeah forgot these boss mechanics. I had a great time playing it.

Now that I have played a bit there is a small QoL update that I would love to see for the release.

When users complete a number in a row or a column it should being grayed out or strikethrough. This would help players to more quickly and more easily realize what they have achieved and what's to find next, without having to rely purely on right clicked cells.

This would be a great addition in my opinion because it can feel a bit bloated.
 

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Thanks for a feedback! I'll try to implement it a bit later!