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NastyShrimp420

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A member registered Dec 27, 2018

Creator of

Recent community posts

Hey sorry for the late reply but yeah sure, I simply put together official images from the project in a SteamGrid ratio. It was quikly made and low effort from me but it looks great thanks to the original art being great.

This looks great however last Android version does not run on my device, it refuse to install.

I'm running Android 16

:'(

Yeah sure, just mention NastyShrimp, I'm mostly on the fediverse so I don't have Twitter and such but feel free to share ^^I did it for myself and I'm glad if it help some people.

Amazing, thanks for the answer! Yeah forgot these boss mechanics. I had a great time playing it.

Now that I have played a bit there is a small QoL update that I would love to see for the release.

When users complete a number in a row or a column it should being grayed out or strikethrough. This would help players to more quickly and more easily realize what they have achieved and what's to find next, without having to rely purely on right clicked cells.

This would be a great addition in my opinion because it can feel a bit bloated.
 

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I really enjoyed playing on my SteamDeck, this is a perfect fit! I am so hyped for the full game release!

For people interesting in doing the same : 

  • Proton 9.0-4
  • Game Resolution set to 1280x800 (in Properties)
  • Launch option set to -fullscreen (in Properties)
  • Frame Limit to 60 FPS (in Performance)
  • TDP Limit to 4 Watts (in Performance)
  • Manual GPU Clock to 200MHz (in Performance)
  • Mouse Only layout with mouse sensitivity down to 65% (in Controller Layout)

I also added quickly done custom artwork so it doesn't feel off in my library. Here they are: 


I second that, can you provide an APK for people who bought the game please?

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Are native GNU/Linux, Android and macOS version something possible (easily feasable) and that you planned on doing ?

Using Proton/Wine on linux is easy but for macOS, now that Whiskey is discontinued it can be a hassle for wine-noobs like me ^^

It is clearly a game I would play on my laptop (MacBook) or my phone on the go, in the bus or the train, etc... I might try Winlator and share my settings if I succeed into running the demo with great control and stability. However it will be my first time using Winlator so can't promise anything.


Edit : Just read the FAQ and got my answer, sorry

Super merci !

Bonjour, les PDF sont-ils à jour sur la version originale ?

Le pouvoir des gooblers !

Oh woaw vraiment bien, je pense je vais tenter de le terminer après la JAM !

Les mécaniques sont très sympa, les sprites super cool, top 3 sans soucis

Belle execution, le gameplay est exigeant et l'idée vraiment excellente !

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Magnifique, mais j'arrive pas à jouer, je comprend pas. Je clique sur les parties cassées mais rien.

Coucou, j'ai un problème avec la version Steam du jeu. Je suppose qu'à cause du HDR le jeu est super foncé. Genre ce qui est censé être vert est presque noir. J'ai activé le HDR dans les paramètres de Steam et c'est le seul jeu où j'ai ce problème. Je n'ai pas trouvé l'option dans les paramètres du jeu pour le désactiver. J'ai essayé de mettre en option de lancement "+mat_hdr_level 0", mais cela n'a pas résolu mon problème. J'aimerais bien bénéficier de l'HDR dans mes autres jeux, je sais pas si tu peux y faire qqch.

Peace !

Oh I see it might be that I never saw that there were a units limit LOL

Hey, loved the game but want to report a problem (don't have Discord) with the UI_fix2 build. I have been able to beat all waves but for some reason I couldn't produce any dragon even I had (more than) enough flour and an active tile. No problem on the browser version.

speed

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