This game feels really complete and polished for such a short time, that's quite impressive! Also a very creative take on the theme.
It didn't feel as risky as I would have liked when throwing ingredients around, but it did feel risky when walking past the beehive in the tutorial and potentially losing the biscuit I spent so long preparing, so maybe more varied risk elements might be beneficial, and more valuable ingredients are in the "riskier" parts of the map. This way the player gets to decide how to chase their score, biscuit volume or more valuable biscuits.
Throwing rocks at butterflies for butter was way too much fun :). Very cool game, well done!