Really cool game! I won first try with the knight ;)
- Would have liked to fight a mid-boss (maybe floors 10 and 20?), I think it would be great to build up and release tension in this way on the way to the end boss!
- Sometimes the game could be more descriptive. Like an enemy can look really cool but they are all just called "Common Enemy". But more importantly for abilities - The knight's Divine Light ability halves your armour but doesn't say so, which confused me at first. Or one of the books "decreaes hunger" at the cost of 1 HP. When I found out that this was a Full Hunger Restore it was always an insta buy for me.
- I think the order in which things happen can lead to confusion. Example: I had a relic that gave me 1 armour for every 5 cards I play. I was at 0 armour and played an armour card. The relic's effect triggered before the card, meaning I got 1 armour from the relic but then only half of the card's armour because now I wasn't at 0 armour anymore. Something similar happened with the Divine Light ability: I was at 12 armour and there were 4 enemies revealed. One of them had 13 HP so I wasn't expecting to kill him. But because I had a "Get 1 armour per kill" effect,I must have received one armour between killing one of the other enemies with that same ability and the 13HP guy died too. tldr: Trigger secondary effects (relics) after primary effects (card, ability) are already resolved.
- I was confused at first why I can click and immediately use the reward card (e.g. Food) when I have 5 hands but I cannot do that with the same card during the level
Overall I think it's a lot of fun and I wish you the best for further development :)