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oHoodie

165
Posts
21
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6
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A member registered Jun 14, 2020 · View creator page →

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Fun to play game with cute graphics, fluid animations and great music! One thing I would have liked is an indicator that shows when the boss is actually vulnerable. But overall the gameplay was really solid too with a cool ability system!

I had really hoped for meth spider's reappearance at the top of the pyramid.

Oh god I suck at this game haha xD I really enjoyed the boss but couldn't beat him! Love the art and music! The controls took some getting used to, after 20 minutes I'm still trying to press space to jump :P Overall very fun game, nice job!

Awesome game! The UI with all its animations is fun to use and the pictures are cute. I can tell there went a lot of work into the story as well and I was kind of guessing until the end! I got stuck at some point because I didn't realize I could scroll down in the group chat - found that out after reading the comments. Should have read the controls more carefully ^^'
Good job to all of you :)

Hey, thanks for playing and the nice feedback! :)

I think I'm going to make this into a Roguelite - permanent upgrades to choose from after each run. Because it is way too hard for the average player. I still want to offer a challenge for the gamerz though. Sadly, no Borsti ;P 

Haha omg what are the odds of that 😆 note to self: no duplicates in chests with the next patch ^^'

Oh hey giftee, I'm glad you like it! :D

There is an ending after floor 9 but I don't think anyone but me has made it that far lol. I will probably release a patch in the future where I adjust the difficulty. Maybe offer the current difficulty as "Hard Mode" after beating the game for the first time. I'll let you know if that happens xD

Ooh ok, good to know xD Now that's a fitting and funny cutscene, nice! And thanks again :)

Thank you so much for the kind words! Makes me wish my giftee actually played the game and I heard from them xD
Right click to dash is a great idea, I'll include that in the next patch. I think I got too good at the game from all the playtesting, I should probably add more opportunities to heal ^^'

Fun little game, I made it out! :)
The only suggestion I have is that you get to keep the momentum when you reel in/out while swinging.
But great job, I enjoyed playing.

Very cool idea and great execution! Feels satisfying to get a good slap in!
I managed to slap an enemy out of the level twice, getting stuck because then the doors couldn't open.
Apart from that it's a fun game, good job!

Cute art and nice scene transitions! I found the star and the lamp :)

The music on this one slaps! :D
I got to a score of 63k. Good job making this!

The graphics are cute, I like it:) But the yellow cube feels unfair, it didn't even touch me and I lost the game :/ 

Dude this game is awesome :) Loved the humour, the sense of progression and the cute simplistic artstyle! Music and sound effects could have enhanced this even more, but I enjoyed it even without.
Also I think I didn't really "solve" the desert because I was too lazy to put the sign messages in order. (But I went on and defeated the boss anyways) The slime enemies are a bit tricky because I can't see when they attack.
I had fun though, so overall great job!

Using the mouse to take pictures made this much more enjoyable for me, wish I had read the controls at the start :P Love the art, animations and music! Sometimes pressing the jump button didn't do anything, probably because I had already walked off the platform in the frame before. I might be spoiled by games doing the coyote timer thing where they still let you jump even though technically you are a tiny bit too late.
Overall good job, I enjoyed it!

Very cool idea! But damn that's a big castle - a bit too big for me, I really lost any sense of orientation xD A minimap could have been helpful or perhaps holding shift to run so I can get lost even faster! I didn't finish the game but I still thought it was a nice experience and I appreciate the voice acting!

I couldn't get past the room with the computer and glitched out of it twice (once to the left and once to the right). The shooting controls are a bit unintuitive, I think just having 1 key to shoot and shooting in the direction you are looking or aiming with the mouse would be easier. On the upside I really like the music and art!

Hey, thank you very much for the gift!
I killed the big guy and opened the big chest so I think i beat the game? :D
Very ambitious project! I thought the sacrifice mechanic was very interesting, but unfortunately pressing E never did anything.
Nevertheless I liked it :) Had to unequip my pants in favour of chicken though^^

Thanks, glad you enjoyed it! :D

What an awesome game! I enjoyed it a lot, even though I couldn't beat Santa after many attempts. At least I got him past half HP ^^'
Love the "Collect snow on ground" mechanic because I can always take a hit unless I go on the offensive! Pixel art, SFX/Music and overall game feel are top notch!

Hey, I recently bought this and I already owned some of your other packs from a bundle. I used a lot of your assets in my game: https://ohoodie.itch.io/ganbatte.
Thanks for making this awesome pixel art, 10/10 would buy again :)

Enjoyed the game very much and beat the boss! :D
Only thing is that it feels unfair when they spawn inside you and immediately damage you.
But loved the difficulty and ofc all the platypus !

You really nailed the Don't Starve 3D look!
The itch page design looks very professional too :D

Wow this feels good to play! Took me a few screens to realize that you're completely in control of time. Great job on art and gameplay!

Love the cozy vibe! And it's more difficult than it seems, my grades were slipping all the time ^^'

Amazing game! The pixel art is top notch and the music and sfx really create the right atmosphere!

I really liked the game! Here's my base after 10 days:


The difficulty could ramp up a little faster for my taste (does it get more difficult at all?). At this point I'm only looking for more stone because I don't want to get in the way of my lil turtle by placing the wood walls...
Overall I really enjoyed playing! Very cool how each phase brings something new to the table!

Either I starve or I get hit by the sign, I think I'm missing something ^^'
A "How to Play" section on the itch page would be helpful!
I appreciate the different backgrounds and the humour!

The gameplay is fun but super difficult! Personally I think the camera shouldn't move when you switch lanes, because it can kinda make you dizzy. Sometimes I jumped straight into a tree and I felt like I had no chance to dodge. But it's ok because you're back in the action in like 5 seconds.  Overall a great gift and the intro scene honestly deserves an award! :D

Thank you!

Impressive what a big world you've crafted during a jam! Looks pretty too and I like the calming music & cow-hippos ;)

Feels good sinking the duck scum and Waddleton is hilarious^^

Hello there and thanks for reporting that bug!
I fixed it just now. Can't believe I never noticed...

thank you, glad you enjoyed it :)

To be honest I'm not that much into narrative games and therefore I didn't have the patience to read through it. I'm not your target audience and that's fine^^
That being said I like the format itself, it's almost a little advent calendar where you could reveal the next 'box' every day leading up to the finale.
There's definitely potential to build on it! For example you could have branching paths (think "Choose your own Adventure" games) or have some boxes contain a minigame instead of text only.
Even though I couldn't get myself to read it all, I very much enjoyed the art and music - well done! :)

Thank you! :) You can show the minimap by pressing M and click where you want to go on the map.

Thank you :) It was interesting & helpful to watch you play!

"Scrundlekin" sounds about right haha :D
Thank you so much for playing, for the review and for the kind words! 
Now I feel encouraged to work on the update for the game!

Very cute game, especially liked the music!