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(+1)

Got 2712!

Really fun game. I'm a sucker for really crude, hand drawn pixel art, so this was a blast for me.

Also, I might know, what causes the faster speed bug. I had a problem in my first game, where the character moved at random speeds, because I added speed on every update, which was called based on refresh rate, or whenever my computer wanted it to, but you can use fixedUpdate or divide speed by time elapsed from last Update.

Nice!!! Congrats on the score!


And yeah, I think you're totally right. For this game I was trying a new way of handling movement and it looks like I'm just not taking delta time into account. After the jam, I'm gonna dig back in and see if I can fix it so it runs at the correct speed.

Thanks for playing, and thanks for the advice :)