"Huh, why is Itch putting this game jam game in the featured games queue?" *60 seconds later* "Oh yeah, that makes sense."
If I could rate more than 5 stars on visual and audio, I would. The snappy animations, the woody strike of pieces landing on the board, the flick of cards as they land on the table; all really immersive stuff.
Looking at that team size (1!!!) is also kind of mind-boggling. I leaned heavily on open assets in order to get across the finish line as a solo dev and even then I made it through by just the skin of my teeth. You have a lot of discipline to keep everything in order and get it all delivered starting from scratch.
Echoing a sentiment I've seen elsewhere in the comments, the theme feels like it might be stretching it a bit, but I think that's going to come pretty far down the list of things I take away from this game.
Fantastic work.