Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

thank you for such detailed and helpful feedback. we were aware of some these points, just haven’t managed to solve them in time. will try to make a post jam update with improvements

regarding turns, it works a bit differently, you have 3 turns per round, at the end of a round cards and dices are removed. each turn have 2 actions and at the end of the turn you battle with opponent and draw more cards. yeah, it might be too complicated, but it’s the best option that I came up to prevent from flooding the table with dices and manage pace of the fight, as you correctly stated 

(+1)

Thank you for your response! Sorry, I may have worded my feedback a bit confusingly - I am aware of the fact that there are three turns per round and 2 actions per round (and I like the system in general, it really helps with preventing the number of dice from getting overwhelming and keeping one player from running away with the game), I'm just confused about why you only ever have two actions if there are three turns, since it means you're always passing on the third turn (and there's never a reason to really pass on the first or second turn, that I found at least). I'm excited to see what the post-jam update will have in store!