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(2 edits) (+1)

You've come up with a great theme interpretation of doing jam as a risk and forgeting about everything else. However, it is too punishing for player. With not full control of a character you are to understand the task (not easy already) while jogling between people. Too hard 
But the graphics... oh boy I knew something FrEnCh was going on from the very first view of the page! Elegant, dense, vivid and expressive. Probably that is the little of praise I got to deliver to your art vision. Keep it up, improve engagement and make an easier game. And that will be legendary.

(+1)

Merci for your feedback :) I prototyped the movements at the very beginning of the jam, and never polished them so yeah it feels very clunky...  I might try to fix that if I recover from the post-jam burnout lol