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(+1)

Snail game, in snail game, in snail game is a pretty meta way to get multiple gambles going at once whilst earning passive money :P XD XD.

The way it works is by interacting with an extra bit of html we injected into the build. Godot has a js bridge that works bidirectional and I caught the events on the HTML end of it. 

The games in games part was possible by embedding the iframes of other community members into that bit of HTML.

Sadly, because of browser policies & cross origin magic I'm not going to go indepth in- we can not mute / unmute the entries made by others. So it could be a bit jarring if 2 bgm's played at once.

In hindsight we could have just muted our own bgm if you had the phone open, but ohwell- maybe later. :D 

Thanks for playing and providing feedback.

But still, it is soo surreal to play a whole ass game INSIDE this one and having it not just as a side gimmick but also integrated with the game and its mechanics, hats off to you for pulling that off lmao.

Actually I did hear about this when you were doing it but my game was not ready at all by then (tbh I had to use the extra 48 hrs to fix ALOT of bugs xD). But I didnt know it was gonna be a jam entry too xD 

Ngl Id have loved to have my game playable inside it aswell, but oh well, too late now with the uploads locked

But I still think it was better to have atleast some music while playing even if it was other's games. Cuz if they were muted it would be awfully quiet imo (Especially in games where the audio feedback was more prominent). So it IS a win win ig

Again tho, great job you guys!