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(+1)

I liked the mechanic of only being able to shoot in the direction you’re moving. I think it could be really fun to expand on that and have more situations where you have to turn in midair to shoot behind you or something like that. Your art style is very fun, the only thing I would suggest is to have more obvious contrast and preparation for things like the moving platforms. I really didn’t expect it to start moving when I got on it, even just something like a rope connected to it would probably help players realize what it’s for.

Otherwise this was actually kind of challenging! I got to the boss (?), but it didn’t seem like it was killable, so I figured the game just ended there.

(2 edits) (+1)

Thanks for playing my game, Im happy for the feedback,

 btw the boss is killable

To kill the boss, you either have to shoot him 20 times or make him fall by going to the moving platform and allowing him to jump off  (Avoid helicopter falling objects), it may be also possible to make him fall from the other edge.

It seems that I exaggerated in the health of the boss.

(+1)

Okay! Yeah, I was wondering if it was possible to get him to jump off the edge, I’m glad I had that intuition, I should’ve given it another try, but I didn’t want to climb all the way back up to the top again xD