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Thank you for the feedback, I’m really glad you liked the game, fellow bug game maker! We’ve definitely received a lot of feedback about some fights dragging on, hopefully we’ll be able to find a proper solution while keeping the tension high. For the record, by the way, the lungs only put you on a timer if you lose them, not if you buy them - no organ has a downside just for owning them, so you don’t need to worry about that (although actually, that kind of sounds like a fun mechanic…) - that could probably be communicated better, though, so thank you very much for bringing that up!

no my bad i worded it poorly. i know they only give you the downside when you lose but since i wasnt always winning and sometimes the fights would last for a while that one was a risky pick. But yeah i could totally see some organs with downsides for just owning them be a cool mechanic too!

Ahh, that makes sense - glad that was being communicated properly, sorry for my misunderstanding. Thank you very much!