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Very interesting idea for the theme. It feels like a cool spin on a more typical shooter dungeon crawler, where you can now prepare for a room in advance. I found the item system a bit confusing at first. I wasn't sure what to do with it. The parry was neat; I took a few hits when I was surprised and attacked, but then got the hang of the parry.

The environment looks quite nice. Very relaxed and calming feeling. Which, honestly, made the creepy enemy even appearance even more of a jumpscare.