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Risky Route's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #830 | 3.116 | 3.444 |
| Visuals | #1203 | 2.814 | 3.111 |
| Gameplay | #1418 | 2.211 | 2.444 |
| Overall | #1483 | 2.245 | 2.481 |
| Innovation | #1555 | 2.010 | 2.222 |
| Enjoyment | #1580 | 2.111 | 2.333 |
| Audio | #1968 | 1.206 | 1.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You risk your money and cargo by taking riskyier routes to earn more money!
What code and assets did you not make from scratch during the jam (if any)?
Only used this pack: https://foozlecc.itch.io/void-environment-pack
and this pack: https://screamingbrainstudios.itch.io/seamless-space-backgrounds
How many people worked on the game?1
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Comments
Well, the game is simple. Congrats on finishing it for the jam. You definitely have the skills to make types of games that look more complex on the surface but really aren't that hard to create. I'm talking about shoot 'em ups, for example. They're pretty much the same unless you're creating complex enemy patterns or bosses. Good luck on your next game.
Fun game, it would have been quite better if it had some music and sounds too. Besides that, the spaceship and the interface at the start could have better visual. It would be more fun to have different dangers on different levels. Good job!
Cool idea
Its my first jam too, I love the space trucking concept, cool game
Thanks!
Congrats on your first jam! I do see what you were going for here and the concept of taking more difficult trade routes for bigger pay outs is an exciting risk/reward mechanic. If you did put more time into it, I think creating a more difficult/skill based means for moving your character would add a lot to the fun/difficulty/excitement of it.
Thanks so much! I definitly want to expand on what ive done so far since I didnt havnt time to get done what I wanted to!