Cool, I was just very curious how you approached the ending from a writing perspective. I think your game does it very well, that, if you do not get the good ending, you still take a lot from the game. For a narrative driven game, I really think that is such a strong point. But probably, most players wont get the good ending on their first attempt, since as you said, it is not easy.
So most players will get the bad ending on their first attempt. Which, I think is narratively really good. So I also like that the NPCs give you cryptic clues, at least, I personally liked it. I think it emphasized the theme of the game so much better.
so once more: love the game. Strong narrative. Well done