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(+1)

This one was pretty good! Once I figured out the controls it was pretty easy.  From my playthrough I did figure out the rock-paper-scissors mechanic, and that does introduce a little strategy into which order to go in some of the levels, which is nice. If you wanted to develop this idea further I could see this working well as a fully-fledged puzzle mechanic, where you can't progress unless do things in the right order to get enough coins, or something like that.

Interesting concept and I thought you executed it well!