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You are welcome!

The game is really doing it's job on a high level. Even opening the cabinet doors makes you feel like something bad may happen because of the proper SFX and the fact most of them are empty.

(+1)

Thanks for the compliment. I'm the sound designer, so I'm glad my audio work came across well.

It definitely is! 


By the way, if you ever need some field recordings, feel free to use some from my personal library, no attribution required : https://audiopostcards.ilyashevelev.com/