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(+1)

Ahhh my bad, the evil guy AI isn't really an AI, it just spawns bombs at a random position above the player, and it only spawns once the cursor reaches within a certain distance of that point. Between bombs, it decides on a random point to go to, and triggering any actions (like moving the finish) causes the cursor to complete that as its next task. The cursor basically always lerps to wherever something needs to be done. I don't 100% remember how it works so lmk if you want to know more.

Thanks, i guess that's enough. I don't wanna know every detail anyway, so i accidentally don't copy that logic. Better to invent things like that by yourself. Thanks a lot!

Haha yeah that's right. No worries ;)