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(+1)

The game is really simple and I think it would be better if it was a bit harder to add more strategy in choosing upgrades. After I unlocked almost all the tiles, I did get stuck the shop menu didn't pop up maybe that’s a bug. Great job on your submission

Yeah that sounds like the ending point, some UX improvements to do :')

I've got a question as you'd have liked to be challenged. Should you start from the start of like in kinda save points when you've got the message from another prisonner? Or any other system. I wonder how to do that without being to punitive. I've had the feeling that for the jam everybody should end the short story with a few tries at worst.