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(+1)

Ok, that's an interesting take on the Russian roulette / casino.

P.S. Issues I've face and suggestions that came to my mind when playing:

  • The button, which is on the most important elements in the game lacks collider so I'm able to get inside of it. That weakens the impression.
  • The music is not properly looped, so when it is finished and it start over there is an unpleasant dissonance.
  • Adding simple subdivision surface modifier to the main character mesh would most probably make it look better.
(+1)

Thanks for the feedback. I hope to fix that for the next update. Good tip about the subdivision surface modifier—it might look better!