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(+1)

This was a really charming game.
Although I did feel at times the design was at odds with itself as the enemies kept giving themselves shields and I had to take sanity damage to survive/get rid of the shield only for them to put up the shield again next turn. So cards/attacks that felt like they should have been stalling tactics were effectively doing "damage" to me when enemies used them, and when I used them they also did "damage" to me.
When I was writing this comment I thought maybe I had misinterpreted the shield mechanic and it only lasted for one turn (which would have been more synergistic), but I played again and I don't think that's the case.
All that being said, I did play this for longer than the average submission I've tried, and did quite enjoy my time with it.

Thank you so much for the detailed feedback! Really glad you found the game charming and that you spent more time on it than most jam submissions, that means a lot <3 again really thank you