I appreciate the uniqueness of your game! I like it being unconventional, and requiring you to risk it breaking to get more points. I thought it was interesting that you could rotate the cookie and that becomes part of the gameplay, but it was pretty difficult to actually rotate it. I think the gameplay loop would be a lot stronger if the shop wasn't randomized, or you were able to buy one-use items and keep them between rounds. I think it could lead to satisfying moments such as keeping the marshmallow item until you have a particularly difficult dunk, and then using it then
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