The Artwork is AWESOME. Very unique gameplay and menu transitions. I also like the tension when having to sustain energy. I do wish i could speed up dialogue but its not a huge deal honestly!
TornSilence
Creator of
Recent community posts
The mixed media artwork is great (that dithering is so good too)! This is a great concept that can have a lot of replay-ability. The only thing I noticed was when I lose, and restart, the health UI stays at -2 indefinitely UNLESS I refresh the page. The internal health code still works though and you can still lose!
Thank you for the thorough review!! Boosting through the walls with the speaker and the hiding spots are very good ideas! 100%, when I make more levels, they will be things to consider when making them.
Im mainly an artist, so I wanted to do the best I can on that end to make things appealing for the player in some way or form. I'm happy to hear that part was great for you.
I also tried my best to convey ominous dread (also thank you for the compliment on this, and from a horror fan no less :D). You don't know how much your review means to me! Thank you!
This is great! I didn't notice the oxygen mechanic until the 2nd go around, but I kinda like that you have something secondary to do to. Keeping yourself alive as long as possible while also defending. I agree with thousanddeats, I'm surprised you didnt make a web build, because this can easily be a great browser micro game! Though the game closing when you lose is awesome haha.
The art was the highlight for me 100%, and I love the intro. Navigation also being the catch mechanic was perfect. I wasn't able to end it though, I passed the whale to get to the eel and angler, but kept having to catch them or jellyfish. It was a short jam so I get it...that being said, the game is fantastic.
A trial and error type of game and it took me a couple of tries to understand haha. I finally figured out what to do after throwing the object at the water on the ground multiple times (oof). I think its because I have bad eyesight. I thought the water was just coming from past the top of the screen, I didn't see the cracks at first (Its a problem I have). This idea is very unique, you should be proud! :)
Love the main character's sprite so much, the death animation AND the floor tiles (I'm terrible at creating floor tiles). The music was very groovy, and the change if you get hit is also SO great! Only thing is the boost, if used can easily take you through the entire level while holding it indefinitely (it didn't do this the first time, but the 2nd go around it did for some reason.
In love with this game, it's very polished and could be a very popular Steam and mobile game! The art is really cute, the sounds are calming and silly. I was able to understand what was happening without reading any instructions (perfect). I'm going to save this one! If you ever add multiplayer, I think people would flock to this.


