I cannot understate how much I appreciate the color ordered dithering. I have so many questions about how the art for this game was developed, so needless to say, I loved it! Text based adventures are great and often under-represented. Amazing work.
Viewing post in Biscuit Bandits jam comments
Yo! Artist for the submission here, this style of graphics is actually super quick to make! First block it out in blender, I used the ocean modifier for the gravy sea. Dumb down the export resolution, then import into Aseprite. Aseprite has a really cool function for indexing the colors, so all you have to do is load ur palette, then go to sprite -> color mode -> more options and you can choose the level of dithering.
The art style is one of my faves, so thanks for your interest! Hope you have a good one :)