Thanks for playing—and cool to see we used the same dungeon art! 😊 Totally get the timing struggle.
Pro tip: there’s a cheeky shortcut near the start you can exploit—try sprint-jumping along the side path to skip a chunk, haha. And you’re right about the intro pan: I’ll make it skippable after the first try and lock movement during it so the camera doesn’t drift. Really appreciate the feedback!