Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I enjoyed this game.  It looks like a solid ground to make something bigger.


P.S.

  • For some time I was confused about the control, as it feels inversed, that was before I figured out that I can rotate the character. Guess it would be better just to rotate the character 180 degrees on start.
  • Character movement is to fast when you upgrade, it just does not feels right underwater. 
  • Some ambient music would add a lot to the vibe.
(+1)

Thanks for the feedback! Yeah, I'm guessing the movement wasn't as intuitive as I thought... also the speed was to avoid making a frustrating game, since underwater games tend to do it hahaha.