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(+1)

Definitely lands the theme really well... the music did grate on me a wee bit, but guess the 8-bit matches the pixel art etc. I would have loved to have a bit more control over the outcome though as it was a bit overly random.

Maybe having only 1 or 2 poisoned biscuits and allowing the player to keep eating if they want to (up to a maximum of 3 or something) and then the turn over. Would mean that the player would be calculating the risk each time. Maybe you could have one pass as well (or even sell 2 points for a pass) or something similar.

Good concept though and solid implementation! Well done.

Thank you so much for the feedback, I'll keep this in mind and try to work it out, thanks for playing! <3