So.... I REALLLLLLYYYYYY liked this game.
- The art is absolutely beautiful. The visual aesthetic from the story book to the enemies and in-game elements all fit really well.
- The story-telling and narration are amazing. You becoming the new Mad Hatter is crazy cool (I don't know if that's a thing in other Alice in Wonderland lore).
- The Cheshire cat in the corner was extremely creative.
The gameplay was so much fun so I would love to provide some feedback. I only write this because I enjoyed it so much and rated it very highly, so these are solely for possible improvements that you may already be considering.
Sanity > Health + Shield

I typically found myself more worried about Sanity meter than Health & Defense stats. It seems that once you're out of sanity, there's not many options left.
I wonder if you can add a mechanic to replenish Sanity at the cost of health, defense, or nerfing yourself.
Example: (Since a cursed biscuit probably can't give you sanity)
Sips Tea : +5 Sanity. Take 10% more damage
OR you can just the current Sanity cost, lol.
Edit Heal Descriptions
Keep "Heal 2" and remove the words "Damage", which can be confusing when compared to other biscuits (Digestive Biscuit vs Macaroon

