It's a nice game so far, but I would like to see an in-game explanation of each stat and what they do. For example, why should I even bother increasing my "Tolerance"? Is that like a damage resistance stat or something else entirely?
Yep, we're looking in to how to make that clearer. Functionally it's like a health stat for the hero, but since the hero can't die calling it "Health" didn't make much sense either.