I was really shocked by this game. When I first saw it on Itch, I didn't have high expectations. But after playing the demo on Steam, I have to admit that it has become one of my favorite FVN. The character's art style is great, and Bint is really cute. I really like him. The UI design and the performance of the animations are very beautiful. It's truly rare to have such a well-made FVN. I can't wait to play the subsequent content. Please make sure to complete it, otherwise I will be regretful for the rest of my life. In terms of the experience, I personally feel that the small games in the brainstorming section have a bit too much repetition. It would be nice if I could continue from the previous progress. Spending several minutes every day on a lot of repetitive clicks is a bit tiring. And that little game where you enter the password is a bit difficult for me. Although I passed it on the second try, I hope there won't be any more difficult ones later. I also really hope that this game will have an official Chinese translation. The translation plugin I use can only translate the content in the text box, and it completely fails to translate the many fleeting words on the screen. And there are some words that I find it difficult to understand in a short time. If there could be an official Chinese translation, I would be very grateful. And I wonder if there will be romantic scenes in the subsequent chapters? I just think Bint and Robbie are very cute and well-matched. It's completely fine if there aren't any, it won't affect my love for this game at all. Finally, I love this game, and I also love you all who worked hard to make it.
I'm really glad you enjoyed our game!
We're definitely planning to add a Chinese translation, along with many others (we already have at least five new ones in the works).
As for the number mini-game, it's meant to be a bit challenging, but if you fail on your third attempt, the game is supposed to offer you a chance to skip it.
Regarding the reflection mini-game, unfortunately, we can't make the words stay when you exit it. The reason is that when you encounter it a second or third time in the story, some of the main thoughts that influence the combinations change. If the old combinations from words that are no longer there remain, it could break the game and confuse the player.
As for romance, the game will most likely have some romantic moments, but they aren't the main focus of our story. We want any romance to feel organic, not forced.
Thank you so much for playing our game! We'll definitely keep working on it and make it even better!