It is a very polished platformer. Though i think it would be better if the beginning was a bit more forgiving and ramped up difficulty bit slower. The shielding felt at times inconsistent and i felt i died cheaply many times. The shield throw being on delay made it annoying to use consistently, i felt like i was fighting the controls instead of the enemies. I'm sure if i played it more i could get better and master it, but i guess I'm not the target audience for this type of game. Still very competently made game.
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Thank you for the feedback. We totally understand what you mean, the controls may look hard at first but it's just a matter of getting used to it. The game was way to easy initially without the "hold to throw", so we decided to add it to make it more challenging. Turns out many people seem to be annoyed by it 😂