Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Nice Sprite of the Snail and the Terrain. Really cool mechanic for the bomb difusial.
Cool that i could only take the Hard Mode ;)
I didn`t like the slidiness of the snail, i think it doesn`t fit to the nature, because snails are usually very sticky.
You could work a little bit on the jump curve of the player character.
Well done, especially if it took you only 3 hours

Thanks a lot for playing.... I'm glad you liked it :) ... ya the gliding was to make it HARD .....snail is slimy so it glides :P .... this time it took me less than 3 hours because most of the game mechanic is taken from my last jam entry "Sir Quackamore" ....only the bomb scene is a new one.