thank you for the feedback! That bug you described used to definitely exist in an earlier build, but I thought I 100% no doubt patched it before submission, maybe I accidentally let it back in? The devils in the details I suppose. Thank you!
EDIT: Figured out what happened! Not a bug, but a poorly communicated feature on our end. If you won a hand but didn't make enough money to make it to the next day, you lose, which can be miscommunicated as having lost the hand. Our bad! Will keep this in mind the next time we create a game, as this is poor communication from us. Can't fix it without updating the game however, so it'll have to be there just to annoy me I suppose.