It's neat and i like the audio, but it's clearly too punishing on the player. simply increasing the oxygen would make things way better, so getting hit once or twice doesn't guarantee death.
Also it was very easy to cheese, i just hugged the left wall and nothing stopped me.
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Hi! Yeah, I originally intended the game to be longer, but because I was running out of time and energy I did a snap adjustment on the values and VERY clearly overcompensated. As for the cheesability...yeah, that's expected. I originally intended to make random spawning a thing, but kept breaking it, so I had to place things manually with basically no time for testing lmao. Thank you for playing it though! I hope you had fun ^w^