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I was working on an Othello game in GB Studio about a month ago. Trying to port it over from a version I originally made in Pascal and then JavaScript. Anyways, I ran into a bunch of problems and quit, but seeing this makes me want to jump back into it. I actually really like how you show available moves, I think it’s something I’ll have to incorporate into my game, and it would probably also help with the debugging. 

Great game by the way!

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Thank you! Othello is one of my favorite board games. Perhaps you have already noticed that I am using BASIC code to develop this game, but it compiles into GBVM instructions similar to GBS. So I believe you could achieve it as well with GBS, GBVM, or even GBDK C or ASM. The code for this game can be seen when you choose the “Reversi” starter kit while creating a project in GB BASIC, feel free to check out the code if you think it might be helpful. There is a web-based development environment available here: https://tonywang.itch.io/gbbasic

And be sure to tell me when your Othello is finished, I’ll definitely give it a try!