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(+1)

took me a death to realize the staff attack was slowly killing me. pretty smooth movement, nice job. would be nice if there was a twist benefit to casting the spell too much, like becoming an undead wizard

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Yeah, too many ideas to make it more interesting, but i ran out of time, haven't implemented a simple pick-up health potion, or even sound. But I am glad I finish implementing the main concept 'risky powerful magic', albeit for 1 spell.

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congrats! it's a cool spell to have, def more dynamic than a standard spell with mana.