The snakelike trails of ammo slightly lagged my game, but what's a few frames for a creepier atmosphere? The (sugar-cube?) ants look like disturbed upside-down faces sprouting tree-branch limbs - and fit great with the level's design. I think the player maybe unintentionally receives too much ammo, though. A few minutes in and I had stockpiled over 1,000 of each variety. Will be checking for any updates!