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Neat iteration on Vampire Survivor style, though I don't think the risk is worth it (well tbh I don't really what the safe pull looks like since I just spam risky choice through the whole game). Some neat power up but feels kinda underwhelming since the enemies keep gaining on you quite fast and your basic attack does not scale well.

thankyou that was our inspiration. and yup i agree with, our basic weapon could have scaled a bit, but we felt that along with the perma weapons, the player was becoming too overpowered