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I like the gameboy aesthetic, and the main character looks cool, so I think you're on the right track with the appeal you're going for. 

I did have a lot of trouble getting into this one because of the controls and how hard it starts out. I feel like I start out too slow, I get swarmed too quickly, I have trouble aiming, and I don't really get a chance to learn how to play before I'm dead again. I think it'll make a huge difference if you let the player learn the controls in a safer environment before you turn up the heat.

I like the idea of the incremental game loop, I think this could be neat a game, it just needs some more work on the early game to help players get into it.

Thanks a lot for playing and for the great feedback!  I’m glad you liked the Game Boy vibe and the character design  specially I also like the character and personality. You’re totally right about the early difficulty—it makes sense to give players more room to learn before things get hectic. I’ll keep that in mind as I tweak the early game. Really appreciate your thoughts!