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(+2)

Mechanically, this is really quite nice to play. The interaction is responsive and you've managed to capture the boomer shooter feel very well. Gunning down enemies is really fun! The level design could use some work though as the importance of the bank means the player needs to stay mostly in one location. It's also possible to get left with no combat option since your ammo can run out and the only ammo drops I've seen are enemies... so if you've run out of ammo and you can't fight, you can't fight. It's a bit of a catch 22.

Yeah, you're absolutely right. Wanted to add a vending machine to buy ammo during the wave on the other side of the map away from the bank since you can only buy ammo during the shop phase but couldn't get to it in time. Thanks for playing!