Really awesome game, art style is awesome the 3D models, textures, environment and just everything has a very coherent and well thought out feel. Now I do think the gameplay is really cool, and I could easily spend hours into this game if it had a full release, but luck is never on my side with these kind of games sadly, and I could only get around half way through before, burning and stabbing myself to death. I do really love the mechanic though I just think a counterweight of sorts is needed, some sort of way to increase your luck maybe, if you've seen the recent game by "Landfall" called "Peak" which is a climbing game I really like the way they handle status effects and I think it could work really well here, maybe instead of having just a bad and a good slot on the wheel you could have a huge amount of effects that do different things but you can slightly alter the sizes of effects to get the ones you want more. (this is just me yapping about potential ideas though, maybe they seem interesting to you or maybe they're dumb lol) Really awesome job, love it!