Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Amazingly well done, love the art and the whole presentation, the sprinkle of lore is great and very well executed. The gameplay is very fun and the idea is great, but sadly it gets a bit boring later, the challenge seems to fade away and theres not that much need to strategize I feel like, or maybe thats just mid game, also Im not sure why but I havent seen any of the later upgrade like Milk, Oven or the Teapot appear, I would think both of these points might be because you dont need to trade out your old items and the distribution get. And imo youve nailed the theme 5/5 lol this rules. Would genuinely get it on Steam in a finished state, great job

I dont know if I bugged it out (because I had bad timing of Ctrl+Tabbing) at the end of the dialogue where it said "To be continued..", or is it intentional but I cant press the Spin button and its stuck on the rolled out items

(+1)

Thanks for playing! You’re right, the challenge kind of drops off around the mid-game. In our first balancing it was tougher, but we toned it down since we thought people might not always have the time or motivation to retry just to finish a jam game, haha. As for the ending, we added that final clap on purpose, more like leaving the door open in case we ever want to finish the game. The 'to be continued' is intentional, not a bug i think. If it’s on level 25, then that’s normal.

(+1)

I see yeah that does make sense, but since its such a short addictive game without an information overload I think it wouldve been fine to leave it a little harder, but I understand the decision.
Hmm it was I think at the time where I had to reach 200 cookies, coudlve very well been level 25, and it looks like a bug only because you can close the dialogue and it kinda just stays there frozen, but yeah