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(+2)

This is a really beautiful game.
I really like the art style, mechanics, portraits to indicate who is speaking, background, story arc, characters, and all the options in the menu you can choose from.

When I first went through the game however I noticed the exact same as Crowthorne did about the limited options in choosing.
It feels like you can only choose how Cassidy is feeling about events (I counted and you have only one option for different movements instead of emotions/feelings in the demo).

What I also noticed is that the save system doesn't have an indication for the process of the game.
(You don't know where in the game you are)
Maybe you can introduce a percentage or day system or something.

Anyway I am really looking forward to the game.
(let the romance start already!) ;)

Thank you so much for the feedback! We're working hard on the full version and I think there's some things that people will like!

I will definitely consider the save system info - I'm thinking of maybe putting in playtime as a piece of info into the save slot? That being said, I'm not great at coding so I'm not sure if that's viable. Maybe chapter titles?

Thanks so much again! I hope you enjoy the full release.