I stopped playing after the second day, since there doesn't seem to be much incentive to keep going.
There isn't a score counter or a counter that shows how many customers I served during gameplay, there isn't an incentive to serve multiple customers since so many keep coming, and they seem to be happy waiting for the rest of the day.
I don't even really know why I'm serving these customers?
I managed to create a setup that lets me bake a ton of biscuits really fast and also traps the mouse most of the time, and after that the game just became a repetition-fest unfortunately. Definitely needs more chaos outside of the player's control and variety.
The rat was a good start, but unfortunately it's way too easy to deal with. Letting it lit up the tables would be a nice twist though, since then the player would be forced to use the extinguisher, which "heals" the rat at the same time.