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The game is absolutely awesome! Will definitely follow this closely.


Couple small comments I'd like to make, though.


It would be perhaps interesting to tweak the strength of the towing cable in mission 7, the box has a tendency to catch on corners and it can be a bit frustrating having the cable snap constantly. I suppose it wouldn't be much of an issue if it is a gimmick confined to this mission, but I believe it should be modified slightly if this becomes a recurring mechanic.

What's more, it would be nice if more of the environment was destructible through collision, or if it was destroyed quicker, mainly the smaller and mid sized trees as well as the crates stacks in mission 7


Having said that, I find this game truly great, I love the addition of multiple types of environment!


Cheers

Appreciate the feedback and following!

It would be perhaps interesting to tweak the strength of the towing cable in mission 7, the box has a tendency to catch on corners and it can be a bit frustrating having the cable snap constantly. I suppose it wouldn't be much of an issue if it is a gimmick confined to this mission, but I believe it should be modified slightly if this becomes a recurring mechanic.

There probably won't be too many missions like the seventh, maybe just one or two more where you're towing a crate back. They'll most likely be set in more open levels too, so the snagging will be less of an issue.

What's more, it would be nice if more of the environment was destructible through collision, or if it was destroyed quicker, mainly the smaller and mid sized trees as well as the crates stacks in mission 7

I intend to eventually have an upgrade where you can boost into buildings and destroy the larger ones. Keep in mind you can also use the slash attack to destroy buildings or the crates instead of driving through them.

Having said that, I find this game truly great, I love the addition of multiple types of environment!

Thank you! I'm working on more.