The game's artstyle and core mechanics are very cool.
I started dubious, but when I first touched grass and turned a monster to paper in safari mode, I started liking the mechanics.
After playing for a while tho I found the economy system to be pretty frustrating. The frequent change in sell/buy offers, some of which are clearly not worth the money, added to the fact that your film is very limited, turns the game in one where your goal is to amass the most money before suicide, because you keep some money between each death.
This makes it a grinding game where every little frustration and obstacle become a cause for high irritation, because every obstacle may bring you back to your starting point very fast.
So overall, it's a great game but the balance of the economy system deteriorates it so much to me that it highlights every small issue you can find in the game.