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Hi! Thanks so much for playing—I’m really happy you enjoyed the art and sound, and I appreciate you helping me improve the game with your bug report.

About the issues: the freeze pill is meant to stop the wake meter from going up or down; it doesn’t guarantee you can’t be eaten. And the meter isn’t a “fill to 100% = wake up” bar—it shows the current chance that Joompus will wake up on your next hit. Sorry that wasn’t clear; that one’s on me. I’ll look into the cases you mentioned (inconsistent fill amounts and times when the meter turned blue but still moved) and push a fix.

Thanks again for playing—now that you know how it works, I hope you’ll come back and slay the Joompus! <3