Here are the two scripts on Google Drive:
https://drive.google.com/drive/folders/1Lx3_1KdHMz1DUMJA8kxnrLIpAF6N3KBw?usp=sharing
Compat_DotMove_PKD_DotMove.js fixes "TypeError: character.centerRealX is not a function" by adding the missing centerRealX/centerRealY at runtime. No parameters required. Load it after DotMoveSystem & PKD_PocketEvents. Both before HendrixPlugins.
About the plugin SF_CharFrameGuard_MZ.js:
Activate it in the Plugin Manager below Hendrix_Animation_Solution / Hendrix_Action_Engine.
I can’t say how it works together with QJprojectiles since I don’t use it – I stick to the Hendrix ecosystem. But you can give it a try.
All plugins are free to use. Feel free to modify or adapt them however you like, also for commercial projects. I’d appreciate a credit, but it’s not mandatory. If you want, you can also send me a copy of your game as a thank you if it helped you.
The comments in the script are unfortunately in German, but I’ll translate them into English once I have time. Have fun with it, and I hope it solves your problem as it did for me.
